Old Aerdy East:
SELECT Subregion | Encounter Tables |
Countries | United Kingdom of Ahlissa |
Great Kingdom of Northern Aerdy | |
Other Territories within former Great Kingdom |
|
Idee | |
Onnwall | |
Irongate | |
Bone March | |
Ratik | |
Sunndi | |
Hills | Gull Cliffs, Headlands, Hestmark-Glorioles, Hollow, and Iron Hills |
Blemu Hills | |
Forest and Marshes | Adri NW |
Adri | |
Grandwood | |
Loftwood | |
Menowood | |
Rieuwood | |
Lone Heath |
|
United Kingdom of Ahlissa
|
Great Kingdom of Northern Aerdy
|
Other Territories within former Great Kingdom (1)
|
Encounters
|
01
|
------
|
01
|
Dwarves
|
------
|
------
|
02
|
Elves, Sylvan (Wood)
|
------
|
01-04
|
03
|
Hobgoblins (2)
|
02-04
|
05-10
|
04-09
|
Humanoids
|
05-09
|
11-13
|
10-17
|
Men, Bandits
|
10-15
|
14-15
|
18-23
|
Men, Mercenary Soldiers
|
16-25
|
16-20
|
24-33
|
Men, Merchants
|
26-27
|
------
|
34-36
|
Men, Slavers
|
28-32
|
21-28
|
37-44
|
|
33-35
|
29-32
|
45-50
|
|
36-37
|
33-34
|
51-53
|
|
38-40
|
35-42
|
54-58
|
Orcs(2)
|
41-00
|
43-00
|
59-00
|
Notes:
(1)This covers Rauxes province, Former See of Medegia, Rel Astra Territory.
(2) Hobgoblins and Orcs are Soldiery in Northern Aerdy, in other regions they are 50% likely to be soldiery and 50% likely to
be disbanded/unpaid soldiery turned to mercing or raiding/banditry.
(1)This covers Rauxes province, Former See of Medegia, Rel Astra Territory.
(2) Hobgoblins and Orcs are Soldiery in Northern Aerdy, in other regions they are 50% likely to be soldiery and 50% likely to
be disbanded/unpaid soldiery turned to mercing or raiding/banditry.
Idee
|
Onnwall
|
Irongate
|
Encounters
|
01
|
01
|
01-02
|
Dwarves
|
02-04
|
------
|
03-06
|
Gnomes
|
05-07
|
02-05
|
------
|
Hobgoblins (1)
|
08-14
|
06-09
|
07-08
|
Men, Bandits (2)
|
------
|
10-15
|
------
|
Men, Buccaneers (3)
|
15-18
|
------
|
------
|
Men, Farmers/Herders
|
19-21
|
16-20
|
09-10
|
Men, Merchants
|
------
|
------
|
11-15
|
|
------
|
------
|
16
|
|
------
|
------
|
17-18
|
|
22-27
|
21-25
|
19-22
|
|
28-30
|
26-27
|
23-25
|
|
31-00
|
28-00
|
26-00
|
Notes:
(1) Soldiers for the Scarlet Brotherhood.
(2) In Idee Onwall these are 50% good aligned "freedom fighters".
(3) 50% likely in pay of the Brotherhood.
(4) Scarlet Brotherhood forces in Idee/Onwall.
(1) Soldiers for the Scarlet Brotherhood.
(2) In Idee Onwall these are 50% good aligned "freedom fighters".
(3) 50% likely in pay of the Brotherhood.
(4) Scarlet Brotherhood forces in Idee/Onwall.
Bone March
|
Ratik
|
Encounters
|
01-02
|
------
|
Bugbears
|
------
|
01-03
|
Dwarves
|
------
|
04-08
|
Dwarves, Mountain
|
------
|
09
|
Elves, Sylvan (Wood)
|
03
|
------
|
Ettins
|
04-05
|
------
|
Giants, Hill
|
06
|
------
|
Giant-kin, Fomorians
|
07-09
|
10
|
Gnolls
|
10-12
|
------
|
Gnolls and Flinds
|
------
|
11-14
|
Gnomes
|
13-16
|
------
|
Goblins
|
17-18
|
------
|
Hobgoblins
|
------
|
15-22
|
Humanoids
|
19-21
|
------
|
Kobolds
|
22-24
|
23-24
|
Men, Bandits
|
------
|
25-26
|
Men, Barbarians (1)
|
------
|
27-28
|
Men, Farmers/Herders
|
------
|
29-31
|
Men, Merchant Sailors/Fishermen
|
------
|
32-36
|
Men, Merchants
|
------
|
37
|
Men, Pilgims
|
------
|
38-43
|
Men, Tribesmen (Hillsmen)
|
25-30
|
------
|
Ogres
|
31-32
|
------
|
Ogres and Orcs
|
33-35
|
------
|
Orcs
|
36
|
------
|
Orcs and Orogs
|
------
|
44-47
|
|
------
|
48-51
|
|
------
|
52-53
|
|
------
|
54-56
|
|
------
|
57-60
|
|
37-38
|
------
|
Trolls
|
39-00
|
61-00
|
Notes: (1) Visiting Frost Barbarians, friendly
to Ratik natives.
Sunndi
|
Encounters
|
01-02
|
Dwarves
|
03
|
Dwarves, Mountain
|
04-08
|
Elves, Gray
|
09-10
|
Gnomes
|
11-13
|
Grung (1)
|
14-19
|
Humanoids
|
20-21
|
Ingundi(2)
|
22-25
|
Lizardmen (1)
|
26-27
|
Lizard King and Lizardmen(1)
|
28-31
|
Men, Bandits
|
32-36
|
Men, Merchants
|
37-40
|
Men, Tribesmen (Hillsmen)
|
41-42
|
|
43-44
|
|
45
|
|
46-48
|
|
49-50
|
|
51-52
|
|
53-00
|
Notes:
(1) Within one Hex of the Vast Swamp.
(2) Within two hexes of forest or woodland.
(1) Within one Hex of the Vast Swamp.
(2) Within two hexes of forest or woodland.
Gull Cliffs, Headlands, Hestmark-Glorioles,
Hollow, and Iron Hills |
Blemu Hills
|
Encounters
|
01-12
|
------
|
Dwarves
|
------
|
01-02
|
Giants, Hill
|
------
|
03-05
|
Gnolls
|
13-28
|
06
|
Gnomes
|
29-33
|
------
|
Halflings, Stouts
|
------
|
07-23
|
Humanoids
|
34-37
|
24-27
|
Men, Bandits
|
38-40
|
------
|
Men, Herders
|
41-47
|
28-30
|
Men, Tribesmen (Hillsmen)
|
------
|
31-34
|
Ogres
|
------
|
35-36
|
Trolls
|
48-60
|
------
|
Special 1: Use Chart Below
|
61-65
|
------
|
Special 2: Use Chart Below
|
------
|
37-47
|
Humanoids
|
66-00
|
48-00
|
Special Table: Area
|
Special 1
|
Special 2
|
Gull Cliffs
|
Reroll
|
Gnomes
|
Headlands
|
Gnomes
|
Men, Bandits(1)
|
Hestmark-Glorioles
|
Dwarves (2)
|
Humanoids
|
Hollow
|
Men, Herders
|
Halflings, Stouts
|
Iron Hills
|
Dwarves
|
Dwarves
|
Notes:
(1) 50% likely in the pay of the Scarlet Brotherhood.
(2) 50% are Mountain Dwarves.
(1) 50% likely in the pay of the Scarlet Brotherhood.
(2) 50% are Mountain Dwarves.
Adri NW (1)
|
Adri
|
Grandwood
|
Loftwood
|
Encounter
|
------
|
01
|
01
|
------
|
Elves, Gruagach
|
01-03
|
02-06
|
02-07
|
------
|
Elves, Sylvan (Wood)
|
04-06
|
07
|
------
|
01-07
|
Gnolls (2)
|
07-08
|
08-10
|
------
|
------
|
Gnomes
|
------
|
------
|
08-10
|
------
|
Halflings (various)
|
09-20
|
11-17
|
11-13
|
08-30
|
Humanoids (3)
|
21-23
|
18-22
|
14-17
|
------
|
Men, Bandits (4)
|
24-26
|
23
|
18-23
|
------
|
Orcs (3)
|
27
|
24-26
|
24
|
------
|
|
28-30
|
27-40
|
25-40
|
------
|
|
31-00
|
41-00
|
41-00
|
31-00
|
Notes:
(1) Northwest of river system.
(2) From the Bone March in Adri.
(3) Humanoids 75% likely to be from Bone March in the Adri; they are 50% likely to be ex-soldiery in others (95% of orcs in Grandwood are ex-soldiery).
(4 )50% are nonevil alignment, escaping from governments.
(5) 50% to be accompanied by members of an Elven Patrol.
(1) Northwest of river system.
(2) From the Bone March in Adri.
(3) Humanoids 75% likely to be from Bone March in the Adri; they are 50% likely to be ex-soldiery in others (95% of orcs in Grandwood are ex-soldiery).
(4 )50% are nonevil alignment, escaping from governments.
(5) 50% to be accompanied by members of an Elven Patrol.
Menowood
|
Rieuwood
|
Encounters
|
01-06
|
01-07
|
Elves, Sylvan(Wood)
|
07-11
|
------
|
Giant-kin, Spriggans
|
12-14
|
08-10
|
Gnomes
|
15-16
|
------
|
Halflings, Tallfellows
|
17-18
|
11-14
|
Humanoids
|
19-22
|
15-20
|
Men, Bandits
|
23-25
|
21-30
|
Men, Tribesmen (Woodsmen)
|
26-28
|
31-37
|
|
29-30
|
38-41
|
|
31-33
|
------
|
Quicklings
|
34-36
|
------
|
Treants
|
37-00
|
42-00
|
Lone Heath
|
Encounters
|
01-04
|
Dwarf
|
05-09
|
Elf, High
|
10-14
|
Gnome
|
15-16
|
Halflings (various)
|
17-45
|
Men, Bandits (1)
|
46-70
|
Men, Tribesmen (1)
|
71-84
|
|
85-93
|
|
94-95
|
|
96-00
|
Notes: (1) 90% good aligned, 10% Neutral aligned.
|